Please read before playing

Server rules

By playing on Aura PVE, you agree to the rules below. Ignorance of these definitions and rules is not an excuse for violations — take a minute to actually read them.

Section 1 Definitions
PVE (Player vs Environment)
Combat is only against NPCs. Attacking players or player-owned structures is prohibited.
The Purge
A scheduled 24-hour window before wipe where PVE rules are deactivated and PVP/raiding is fully enabled.
Griefing
Intentionally ruining the experience for others — blocking bases, trapping players, or spamming lights.
Ninja-looting
Taking loot while another player did the work — clearing NPCs or damaging a boss.
Sleeper
A logged-out player. Their body is strictly off-limits.
Decay
Natural health loss of structures. On this server, decay is disabled — but TCs are still required for building rights.
Section 2 Core conduct
Rule 1
Respect and language
No racism, sexism, hate speech, or toxicity — in chat, on signs, or in notes. English only in global chat; use team or local chat for other languages.
Rule 2
No staff impersonation
Do not use "Admin" or "Moderator" in your name, tags, or profile picture.
Section 3 Building and vehicle limits
Rule 3
Building limits
  • Windmills: max 2 per base/compound
  • No-decay: resources in TC not required to prevent rot
  • No griefing: don't block roads or build against someone else's walls
  • Traps/turrets: internal defense only, no outward-facing turrets
Rule 4
Vehicle limits, per person/team
  • Cars: 1 per person, no dealerships
  • Horses: 1 per person, no collecting or gifting
  • Bikes: 1 per person (mini/motorbikes/bicycles)
  • Tug boats: 1 per team, plus 1 manufactured boat
  • Manufactured boats: 2 per team, any size
  • Helicopters: unlimited, but lag-causing hoarding gets removed
Section 4 PVE etiquette and cooldowns
Rule 5
No killing, raiding, or stealing
PVP and raiding are forbidden until The Purge. No ninja-looting — if someone is clearing a monument, stay away.
Rule 6
No loot weaseling
Empty containers fully — take or drop everything from barrels, crates, and road loot. Leaving trash loot behind delays respawns for everyone.
Rule 7
Locked crates and Chinook
Limit of 2 locked crates per team, per day.
Rule 8
Bosses — Bradley and Heli
Patrol Heli: no back-to-back kills — wait 2 hours or until another team engages first. Bradley APC: first player to damage it has priority.
Section 5 Teaming
Rule 9
Teaming and group limits
  • Max size: no more than 4 players per team
  • Joint operations: no working together on Purge or sharing bases — shared bases mean shared cooldowns
  • Friendships: if friends on different teams take Cargo together, both teams go on cooldown
  • Teaching: you can help someone learn a monument, but talk them through it — if you're both shooting, it counts as both teams taking it
  • No mega-armies: no pooling resources for massive Purge bases; sharing TC authorization counts as teaming
Section 6 The Purge and appeals
Rule 10
War protocol
24 hours before wipe, all PVE rules are suspended and raiding is allowed. Sporting conduct still applies — don't despawn loot just to be spiteful.
Rule 11
Appeals and reporting
Don't call out players in chat — record evidence and open a support ticket. Appeals need your Steam ID and evidence. Lying in an appeal results in a permanent IP ban.
Enforcement
Violators are subject to kick, ban, or permanent ban at staff discretion.
Open a ticket in Discord